

#Tavern tycoon interior score series#
You’ll have to work together to navigate this perilous passage! Cooperate with your comrade and make your way back up through the ravine via a series of devious puzzles, all the while racing against a rising tide of certain death! Keep your wits about you, heroes. But the adventure is not yet done! Now, you must buckle up and make your way back to town safely! Be wary: the way home isn’t safe for just one hero.
#Tavern tycoon interior score full#
Well done heroes! The villain is slain and your backpack is full of loot. Jam Nation Casino Montreal 2017 - On a Knight's Edge The project was completed with Léandre Bolduc, Anthony Cousineau, Alexandre Gagné, Alexis Morin, and Roxane Morin. I acted as the narrative designer and supporting programmer for the game. We placed first for Innovation, Experience, and Constraint. The theme of this jam was “Diversity/Non-Human” and the constraints were “Built in Unity” and “Single Input”. The game was created as part of Jam Nation 2018's second event, sponsored by Unity Technologies. Perhaps there are more than just two solutions to these problems? However, computers are not the best at understanding the nuances involved in these sorts of questions. You demonstrate this by replying to a series of moral dilemmas. You are a test subject meant to try to emulate human behaviour.

To is (not human, for the non-programmers out there) is a narrative puzzle game you play entirely with your voice. Remember: there are only two possible answers.

Gauge your empathy with our patented verbal-command triggered empathy test. I acted as the lead programmer for the game. Notably, this was my first ever attempt to program for VR (we used Occulus Rift), with apsolutely no prior experience or familiarity with developing for any VR system.

The theme of this jam was “What does Home mean to you”. The game was created as part of Jam Nation 2018's third event, done in tandem with the Global Game Jam. It's what makes a dragon's lair a true home! But the citizens and soldiers of the slime kingdom took exception to your interior design choices, and are coming to take your precious things away! Keep the slimes at bay with your fearsome claws for as long as you can and show them the sort of devastation a dragon can do when they're protecting their home! Slap silly slimes slithering stealthily in your serpentine sanctuary to save your sacred stores of shinies!Īs a dragon, it's only natural that you would have a hoard of treasure and a captive princess. Jam Nation 2.03 / Global Game Jam 2019 - Home is Where the hoard is I acted as a game designer and programmer for the game. The theme of this jam was “First / Last” and the constraints were “Hybrid” (the game must have both digital and physical components) and “Legacy” (some aspect of the game can be persistently modified by a player’s interaction with the game, such that their interactions with the game will have an impact on future play sessions). The game was created as part of Jam Nation 2018's fourth event, done in collaboration with the Game Jam Montréal joue (presented by Square Enix). With every round, a new player must take their turn in the hotseat, dealing with the situation the previous players have left for them. The catch? The one escaping is the only one that can't see the map! It's up to the escapee's fellow convicts to help them navigate their way through the dangerous prison, find a key item, and get out of the matching escape route. You’ll have to plan accordingly to make sure that you can all make it out, and that’s going to take some planning and communication.Ĥ, 3, 2, 1, Breakout! is a 2 or 4 person hybrid game (played with a computer and physical game board) about 4 prisoners breaking out of prison, 1 at a time. His first day on the job will be your last day of incarceration! All you need to do is find the right tools to get out.īut be warned, with each escape, the warden will tighten security. But as of late, you and three other inmates have begun devising a plan… A new warden is taking over the prison, and it’s the perfect time for you all to escape. Jam Nation 2.04 / Game Jam Montréal joue - 4, 3, 2, 1, Breakout!įor too long, you’ve been cooped up in this prison.
